MAHJONG 2


Mahjong 2 is a deck-builder party game based on the classic game of Mahjong. Inspired by the scoring deck-building mechanics of Balatro and the chaos of Mario Party, Mahjong 2 aims to capture the essence of Mahjong while introducing more strategy, player interaction and excitement into the mix.

We are currently iterating on the project with regular playtests. It is being built out in Unreal, but in order to facilitate rapid testing and iteration, we built out the first prototype of the game in physical form and Tabletop Simulator with the goal of creating an MVP that minimizes friction during playtests. We started by printing out physical materials to play with a real mahjong set.

We also built out a playable version in Tabletop Simulator so that we could continue running tests online with more playtesters.

Lastly, I threw together a web app in Python to handle many of the time-consuming parts of our game like the scoring and shop phases, that can easily be used alongside both physical and TTS versions. You can find it here. This allowed us to start playtesting our ideas with just under a week of development!

Some features of Mahjong 2 include: